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Unity & Unreal Engine

Unity and Unreal Engine development in Dubai.

Bcube is a Dubai team of Unity 3D and Unreal Engine developers building real-time applications: VR and AR experiences, games, simulations, showrooms and interactive installations. The team takes a project from prototype to a supported release, integrating hardware such as headsets, sensors, touch screens and multi-display systems along the way.

What we build

Real-time visualisation

Photoreal showrooms and product experiences with real-time materials and lighting.

XR applications

VR and AR for headsets and phones: Meta Quest, Pico and Vive, ARKit and ARCore.

Games and simulations

Activation games, serious games and training simulations with scoring and reporting.

Hardware integration

Engine builds connected to NFC, motion sensors, touch displays, multi-display walls and show-control systems.

Delivered by the same team.

Work we have built and installed. Some clients are named by sector at their request.

All projects →

Scoped honestly, built in the open, supported after launch.

  1. Scope

    A short paid discovery: what it is, what it runs on, what it costs, and what could go wrong.

  2. Build

    Two-week increments with something you can open and use at the end of each one.

  3. Run

    On site for launch, then monitoring, updates and a handover your own team can pick up.

Before you start

Questions we are asked most

Something else? Ask us directly and the team will reply within one working day.

Should we choose Unity or Unreal Engine?

Choose Unreal Engine when photoreal visuals on capable hardware are the priority, as in automotive and architectural showrooms. Choose Unity for mobile, standalone headsets, broad device support and interaction-heavy applications. We recommend an engine during discovery, based on the visuals, the target devices and who will maintain the project.

Are your Unity and Unreal developers in-house?

Yes. Design, 3D, engine development and hardware integration are done by the in-house team in Dubai, so the thing that was scoped is the thing that ships.

Can Unity or Unreal be connected to hardware?

Yes. Our projects connect engine builds to NFC readers, motion sensors, touch displays, synchronised multi-display walls and tablet controllers, and our own nodara.me platform speaks show-control protocols such as NDI, OSC, DMX and MIDI.

Which platforms can you deploy to?

Windows and macOS, iOS and Android, standalone and PC VR headsets, and dedicated machines for installations. The targets are agreed during scoping and every build is tested on them.

How much does Unity or Unreal development cost?

It depends on the content to be built, the platforms, the hardware and how long the application needs support. We price after a short paid discovery that fixes the scope, so the quote is for the application you need rather than a day rate multiplied by a guess.

Get in touch

Tell us what you want to build.

Share the idea, the audience, the venue or device, and the launch date. A rough brief is enough to start, and we reply within one working day.

Discuss a Unity or Unreal build